A 3D Simulation of Projectile Motions Using Linden Scripting Language (LSL) in Second Life

Authors: Abad, Ranier Keane J., Fernandez, Alexander D., Gaela, Zyra Camille T., Invierno, Ivan Martin J., and Sarmiento, John Louie A.

Issue: 2022

Abstract:

The study entitled, “3D Simulation of Projectile Motions Using Linden Scripting Language (LSL) in Second Life” was developed to aid students and educators in learning and teaching projectile motions through the use of Second Life by using avatars to do the simulation of projectile motions. Show physics enthusiasts how the manipulations of each experiment are done through the cyber world. The researchers used the Waterfall model as their methodology for this research.